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The goal of the game is to build a balanced and peaceful underwater community. Along the way you will encounter several problems that may prevent you from achieving your ultimate goal. The underwater world of Atlantis holds many secrets but may be very volatile at times.

The instructions that follow are brief, but should help you on your way to becoming the next great ruler of Atlantis! Please make certain that you follow the instructions in the Tutorial at the beginning of the game, they will be an integral part of your understanding of the game.

Installation
To Install the game:

1. Turn the computer on and start Windows 98/ME/XP. Close any other programs that you are running.
2. Place the game CD in the CD-ROM drive and wait a few seconds for the install screen to appear.
3. Follow the on screen instructions when they appear.
Note: If the autorun feature is disabled or does not work properly, please follow the manual method below.

Alternate Manual Installation Method:
1. Turn the computer on and start Windows 98/ME/XP. Close any other programs that you are running.
2. Place the game in the CD-ROM drive.
3. Double-click on the [My Computer] icon from your desktop.
4. Double-click on the game CD-ROM.
5. Double-click on setup.exe.
6. The install screen will appear. Follow the on-screen instructions to begin the installation.

Controls
Use the arrow keys to move around, or move the cursor to the sides of the screen. You can also hold the right mouse button down to look around. The scroll wheel on the mouse will zoom in or out on a particular location, and the left mouse button will be used for selecting various buttons and buildings.

Options
The icon which looks like a small computer disc will allow you to save a game, adjust the screen size, volume, and the visual effects.

Tutorial
The tutorial will take you through the basic features of the game to help get you going. After you have completed the tutorial, try "Sandbox," or "Standard," or "Story."

Sandbox
This is a mode of the game in which you may choose a location and immediatley begin building their city with no restrictions. In Sandbox mode there are no rules, but in order to have a successful city, you will still need to pay attention to the needs of your people.

Single
This is a mode of the game in which you will be challenged with many unique problems that are happening throughout cities in Oceans around the world. Depending upon the character you select, these problems may be solved in several different ways. In this mode of gameplay it will be important to choose a character who is suited to deal with the current problems of the city. If you complete each set of missions, you will be able to go to a bonus level for extra fun!

Story
in this mode of the game, you can pick from 3 seperate stories with specific themes. Each story progresses in sequence, so you will always have to complete one level of the story to go to the next. If you complete all the missions, you will be able to go to a bonus level for extra fun!

Bonus
The icon which looks like a small key will allow you to purchase special bonuses! Each bonus unlocks a special building in the game.

Market
The icon which looks like a small dollar sign will open the market window, where you may sell goods, take out a loan, and view your expenses.

Tips...
- Use the grid button to see terrain details.
- All buildings must be built on level ground. You can use Sub Stations to connect buildings across rugged terrain with different elevations.
- From time to time it may be a good idea to go "treasure hunting" you never know what you may find...
- Borrow money from the bank with caution - A quick fix now can lead to heavy debt later!
- Turning some buildings off may help to reset your city resources, such as people, air, food and power.

Good Luck!

Minimum System Requirements
Pentium 350 MHZ
Windows 98/ME/XP/2000
32 MB RAM
4X CD ROM
DirectX 9
DirectX 9 Compatible 3D video and sound card (16MB)
Mouse
Keyboard
175 MB of Hard Disk space

Recommended System Requirements
Pentium 600 MHZ or faster processor
Windows 98/ME/XP/2000
64 MB RAM
8X CD ROM
DirectX 9
DirectX 9 Compatible 3D video and sound card (32MB)
Mouse
Keyboard
175 MB of Hard Disk space

Credits
Producers: Alex Jamieson, Zvonimir Miksic, Tim Whitehurst
Programming: Tihomir Baljak, Damir Botinec, Josko Domani, John Whitehurst
Artwork: Joseph Cho, Sasa Dodic, Alex Jamieson, Mihael Lovrinic, Zvonimir Miksic, Tihana Perinec, Steven Schafer, Jos Stam, Tim Whitehurst
SFX / Music:  Epilogue, Jarrod Malek, Takemura Miho, 
Jason Sullivan
Marketing: Justin Coleman, Bill Wallace
Game Design: Joseph Cho


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